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Auric Cut Matt White M-L 55-58
ProEXR File Description
=Attributes=
cameraAperture (float): 24
cameraFNumber (float): 11
cameraFarClip (float): 1e+30
cameraFarRange (float): 1e+18
cameraFocalLength (float): 49.654
cameraFov (float): 26.9917
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 718.743
cameraTransform (m44f): [{-0.968583, 0.248349, 0.0130154, 171.936}, {0, 0.052336, -0.99863, 32.1014}, {-0.24869, -0.967256, -0.0506917, -635.055}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2499, 2499]
displayWindow (box2i): [0, 0, 2499, 2499]
lineOrder (lineOrder): Increasing Y
name (string): „“
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): „scanlineimage“
vrayInfo/camera (string): „camera1“
vrayInfo/computername (string): „ip1356“
vrayInfo/cpu (string): „INTEL/Model:15,Family:6,Stepping:2,Cache:0“
vrayInfo/date (string): „2016/Sep/26“
vrayInfo/filename (string): „/Users/samuelaxelsson/RebusDrop/Projects/thesejm/tex/maya/scenes/AURIC_CUT_vray_REDUX.mb“
vrayInfo/frame (string): „00008“
vrayInfo/h (string): „2500“
vrayInfo/mhz (string): „0MHz“
vrayInfo/os (string): „Microsoft(tm) Windows(tm), version 6.2, “
vrayInfo/primitives (string): „718448“
vrayInfo/ram (string): „65424MB“
vrayInfo/renderlayer (string): „uraniumBlack“
vrayInfo/rendertime (string): “ 0h 5m 45.0s“
vrayInfo/scenename (string): „AURIC_CUT_vray_REDUX“
vrayInfo/time (string): „17:45:54“
vrayInfo/vmem (string): „134217728MB“
vrayInfo/vraycore (string): „3.25.01“
vrayInfo/vrayversion (string): „Version of V-Ray for Maya 3.40.04“
vrayInfo/w (string): „2500“
=Channels=
A (float)
B (float)
G (float)
R (float)
extraTex_VRayDirt1.B (float)
extraTex_VRayDirt1.G (float)
extraTex_VRayDirt1.R (float)